Game logic
Editing scripts is not difficult if you are familiar with c #
Namespace
namespace Platformer
{
//class
}
Platformer namespace is used for all scripts to avoid conflicts with your scripts.
Editing
All code has comments describing each action, so editing is easy
namespace Platformer
{
public class Custom_Item : PickUpItem
{
protected override void OnPickedUp()
{
/////////////////////////////////////////////////Here your logic
Debug.Log("It's my logic");
/////////////////////////////////////////////////
}
}
}